Wednesday 17 August 2011

The Rough Guide to Graphic Novels by Danny Fingeroth

This is a really well written and constructed guide to graphic novels.  It is divided into eight clear sections, starting with what constitutes a graphic novel and the history of the genre with a 40 page graphic novel about writing comics as interlude before moving on to Fingeroth's selection of 60 best graphic novels, the writers, artist and publishers and finishing with a good informative section on Managa, a section on film adapations and resources.  The layout is really attractive, with blue boxes in the margins providing information along the lines of 'if you like this, you might like...'.  It is good but not great, and it isn't completely up to date, being published in 2008 it misses some of the major movements of the last four years, such as the rise of steampunk, and there are some puzzling omissions as to major writers and artists.  However, a good starting point which has given me plenty of new information.

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